The usual variations of virtual control options should be available when
the game ships, too, though I was quite adept with the default setup.
There's also support for gyroscope aiming, though I've never been able
to get very comfortable with that sort of thing, and I'd imagine support
for Gameloft's sort of strange Duo Gamer controller will be in there as
well.
As is typical with games like this, the opening scene
of Modern Combat 4 is incredibly intense and wastes no time throwing
you right into the thick of things. Reminiscent of storming the beaches
at Normandy in the famous scene from 'Saving Private Ryan', you and your
squad will arrive via boat to the beaches of Hawaii with all manner of
hell breaking loose around you. You'll then follow your squad commander
as he leads you inland and through both indoor and outdoor environments
picking off enemies as they come. There are various objectives to
complete along the way before finally arriving at an extraction point
which signals the end of the level.

The gunplay in Modern Combat 4 is satisfying. Enemies displayed
intelligence as they utilized cover, split up to try and flank your
group, and were generally aware of when it's a bad time to be out in the
open. The combat scenarios still had that kind of mechanical feel which
is typical of these games – progress a bit through the level, wipe out a
group of baddies, progress a bit further, run into more baddies, and so
on – but a smarter enemy AI and the use of the Havok physics engine for
enemy death animations creates more of a natural vibe. Enemies will
instantly go ragdoll once killed, creating some interesting death
animations, and they appear to utilize their skills in different ways
each time you play. I ran through the same section of the first mission
twice, and it felt different enough each time that it helped eliminate
the cookie-cutter feeling that these scripted sort of events can
sometimes create.

Another welcome aspect of the game, and one that's often used in
previous Modern Combat games and other similar titles, is breaking up
the gunplay in various interesting ways. For example, at one point I
encountered a quick-time event where I had to defend a knife attack with
swipes. Another time I was able to remotely control a miniature tank as
it forged its way ahead of our squad, allowing me to lay waste to as
many bad guys as I could using its turret in order to clear the path
ahead. Similarly, at one point I hopped in the back of a military jeep
and manned its turret, being speedily swept through an on-rails section
where I got to – you guessed it – blast away at more bad guys. These
sections were fun and definitely offer a nice change of pace from the
regular shooting.
Click Here To Download
Instructions : (Non-Root/Offline)
-Install APK
-Copy
'com.gameloft.android.ANMP.GloftM4HM' folder to 'sdcard/Android/obb/'
(If you have installed v1.0.2 no need to download main obb)
-Extract Added Data to 'sdcard/Android/obb/com.gameloft.android.ANMP.GloftM4HM'
-Launch the Game